- 修改 check_all.sh 和 start_all.sh,添加 relation_svr 和 team_svr 的启动和检查 - 更新 start_game_service.sh,注释掉部分服务器的启动脚本 - 二进制文件差异说明: - player_cross_svr_fight_rank.bin: 玩家跨服战斗排名数据更新 - player_cross_svr_wealth_rank.bin: 玩家跨服财富排名数据更新 - zone_svr 目录下多个玩家排名相关二进制文件更新
81 lines
1.8 KiB
Plaintext
Executable File
81 lines
1.8 KiB
Plaintext
Executable File
[TowerLevelConfig version="1"]
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LevelID=10001
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PlayerInitFight=3
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc="移动角色逐个击杀所有弱小的怪物"
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[TowerLevelConfig version="1"]
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LevelID=10002
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PlayerInitFight=6
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc="拾取上方的武器可以助力通关"
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[TowerLevelConfig version="1"]
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LevelID=10003
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PlayerInitFight=8
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc=""
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[TowerLevelConfig version="1"]
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LevelID=10004
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PlayerInitFight=10
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc=""
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[TowerLevelConfig version="1"]
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LevelID=10005
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PlayerInitFight=12
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc=""
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[TowerLevelConfig version="1"]
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LevelID=10006
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PlayerInitFight=15
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc=""
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[TowerLevelConfig version="1"]
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LevelID=10007
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PlayerInitFight=20
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc=""
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[TowerLevelConfig version="1"]
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LevelID=10008
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PlayerInitFight=30
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc=""
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[TowerLevelConfig version="1"]
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LevelID=10009
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PlayerInitFight=50
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc=""
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[TowerLevelConfig version="1"]
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LevelID=10010
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PlayerInitFight=100
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PlayerInitTowerID=1
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PlayerInitTowerLayer=1
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PlayerScale=40.000000
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NextLevelID=0
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Desc=""
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