Files
xkm-server/server_999/runenv/team_svr/cfg/res/MapConfig.txt
2025-05-21 13:43:08 +08:00

8781 lines
212 KiB
Plaintext
Executable File

[MapConfig version="1"]
MapID=9999
LevelCfgPath="Config/LevelConfig/Level_9999"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=33
Height=43
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101
LevelCfgPath="Config/LevelConfig/Level_101"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=102
LevelCfgPath="Config/LevelConfig/Level_102"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10101
LevelCfgPath="Config/LevelConfig/Level_10101"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10102
LevelCfgPath="Config/LevelConfig/Level_10102"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10103
LevelCfgPath="Config/LevelConfig/Level_10103"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10104
LevelCfgPath="Config/LevelConfig/Level_10104"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10105
LevelCfgPath="Config/LevelConfig/Level_10105"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10201
LevelCfgPath="Config/LevelConfig/Level_10201"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10202
LevelCfgPath="Config/LevelConfig/Level_10202"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10203
LevelCfgPath="Config/LevelConfig/Level_10203"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10204
LevelCfgPath="Config/LevelConfig/Level_10204"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10205
LevelCfgPath="Config/LevelConfig/Level_10205"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=10206
LevelCfgPath="Config/LevelConfig/Level_10206"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101001
LevelCfgPath="Config/LevelConfig/Level_101001"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101002
LevelCfgPath="Config/LevelConfig/Level_101002"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101003
LevelCfgPath="Config/LevelConfig/Level_101003"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101004
LevelCfgPath="Config/LevelConfig/Level_101004"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101005
LevelCfgPath="Config/LevelConfig/Level_101005"
BackgroundPaths="Level/Map/level_taohuagu"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101011
LevelCfgPath="Config/LevelConfig/Level_101011"
BackgroundPaths="Level/Map/level_taohuagu2"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101012
LevelCfgPath="Config/LevelConfig/Level_101012"
BackgroundPaths="Level/Map/level_taohuagu2"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101013
LevelCfgPath="Config/LevelConfig/Level_101013"
BackgroundPaths="Level/Map/level_taohuagu2"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101014
LevelCfgPath="Config/LevelConfig/Level_101014"
BackgroundPaths="Level/Map/level_taohuagu2"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=101015
LevelCfgPath="Config/LevelConfig/Level_101015"
BackgroundPaths="Level/Map/level_taohuagu2"
BackgroundPaths="Level/Map/level_haidi"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=102001
LevelCfgPath="Config/LevelConfig/Level_102001"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=102002
LevelCfgPath="Config/LevelConfig/Level_102002"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=102003
LevelCfgPath="Config/LevelConfig/Level_102003"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=102004
LevelCfgPath="Config/LevelConfig/Level_102004"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=102005
LevelCfgPath="Config/LevelConfig/Level_102005"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths="Level/Map/level_gaibang"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=103001
LevelCfgPath="Config/LevelConfig/Level_103001"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=103002
LevelCfgPath="Config/LevelConfig/Level_103002"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=103003
LevelCfgPath="Config/LevelConfig/Level_103003"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=103004
LevelCfgPath="Config/LevelConfig/Level_103004"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=103005
LevelCfgPath="Config/LevelConfig/Level_103005"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths="Level/Map/level_emeipai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=104001
LevelCfgPath="Config/LevelConfig/Level_104001"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=104002
LevelCfgPath="Config/LevelConfig/Level_104002"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=104003
LevelCfgPath="Config/LevelConfig/Level_104003"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=104004
LevelCfgPath="Config/LevelConfig/Level_104004"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=104005
LevelCfgPath="Config/LevelConfig/Level_104005"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths="Level/Map/level_huashan"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=105001
LevelCfgPath="Config/LevelConfig/Level_105001"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=105002
LevelCfgPath="Config/LevelConfig/Level_105002"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=105003
LevelCfgPath="Config/LevelConfig/Level_105003"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=105004
LevelCfgPath="Config/LevelConfig/Level_105004"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=105005
LevelCfgPath="Config/LevelConfig/Level_105005"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths="Level/Map/level_wudangpai"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=106001
LevelCfgPath="Config/LevelConfig/Level_106001"
BackgroundPaths="Level/Map/level_shaolin"
BackgroundPaths="Level/Map/level_shaolin"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
MapLoopLayerAddVal=0.000000
[ViewSize]
X=0.000000
Y=0.000000
[LevelMapSize]
X=0.000000
Y=0.000000
[MapConfig version="1"]
MapID=106002
LevelCfgPath="Config/LevelConfig/Level_106002"
BackgroundPaths="Level/Map/level_shaolin"
BackgroundPaths="Level/Map/level_shaolin"
BackgroundPaths=""
ActorLightProbe="Render/EnvLightData_Taohua"
Width=10
Height=10
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopScenePath=""
MapLoopBaseProp=0.000000
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