153 lines
3.5 KiB
C++
153 lines
3.5 KiB
C++
#include "StdAfx.h"
|
|
#include "BlessCfg.h"
|
|
#include "../base/Container.hpp"
|
|
|
|
|
|
CBlessCfg::CBlessCfg()
|
|
:Inherited(),m_DataAllocator(_T("BlessataAlloc"))
|
|
{
|
|
m_nBlessVectors.clear();
|
|
}
|
|
|
|
CBlessCfg::~CBlessCfg()
|
|
{
|
|
}
|
|
|
|
bool CBlessCfg::LoadBlessCfg(LPCTSTR sFilePath)
|
|
{
|
|
|
|
bool Result = false;
|
|
CMemoryStream ms;
|
|
CCustomLuaPreProcessor pp;
|
|
try
|
|
{
|
|
|
|
//从文件加载配置脚本
|
|
if ( ms.loadFromFile(sFilePath) <= 0 )
|
|
showErrorFormat(_T("unable to load from %s"), sFilePath);
|
|
//对配置脚本进行预处理
|
|
GetLogicServer()->GetVSPDefine().RegisteToPreprocessor(pp);
|
|
LPCTSTR sText = pp.parse((LPCTSTR)ms.getMemory(), sFilePath);
|
|
//设置脚本内容
|
|
if ( !setScript(sText) )
|
|
showError(_T("syntax error on ai config"));
|
|
//读取标准物品配置数据
|
|
Result = ReadAllConfig();
|
|
|
|
}
|
|
catch (RefString &s)
|
|
{
|
|
OutputMsg(rmError, _T("load monster config error: %s"), s.rawStr());
|
|
}
|
|
catch (...)
|
|
{
|
|
OutputMsg(rmError, _T("unexpected error on load LoadAI config"));
|
|
}
|
|
//销毁脚本虚拟机
|
|
setScript(NULL);
|
|
|
|
return Result;
|
|
|
|
}
|
|
bool CBlessCfg::ReadAllConfig()
|
|
{
|
|
if ( !openGlobalTable("BlessConfig") )
|
|
return false;
|
|
|
|
|
|
const INT_PTR nCount = lua_objlen(m_pLua, -1);
|
|
//如果物品数量为0则输出未配置任何物品的错误
|
|
if ( nCount <= 0 )
|
|
{
|
|
showError(_T("no BlessCfg data on ai config"));
|
|
return false;
|
|
}
|
|
|
|
|
|
//循环读取技能配置数据
|
|
if ( enumTableFirst() )
|
|
{
|
|
INT_PTR nIdx = 0;
|
|
do
|
|
{
|
|
BlessCfg bless;
|
|
bless.nLevel = getFieldInt("level");
|
|
bless.nNeedBlessValue = getFieldInt("needBlessValue");
|
|
bless.m_nDailyCost = getFieldInt("blessdown");
|
|
bless.m_nRate.m_RateVectors.clear();
|
|
if(feildTableExists("bless") && openFieldTable("bless"))
|
|
{
|
|
if(enumTableFirst())
|
|
{
|
|
do
|
|
{
|
|
RateCfg rate;
|
|
rate.nRate = getFieldInt("rate");
|
|
rate.nValue = getFieldInt("value");
|
|
bless.m_nRate.nMaxRate += rate.nRate;
|
|
bless.m_nRate.m_RateVectors.push_back(rate);
|
|
} while (enumTableNext());
|
|
|
|
}
|
|
closeTable();
|
|
}
|
|
if(feildTableExists("attrs") && openFieldTable("attrs"))
|
|
{
|
|
int nCount = (int)lua_objlen(m_pLua,-1);
|
|
PGAMEATTR pAttr = NULL;
|
|
bless.attri.nCount = nCount;
|
|
if(nCount > 0)
|
|
{
|
|
bless.attri.pAttrs = (PGAMEATTR)m_DataAllocator.allocObjects(sizeof(GAMEATTR) * nCount);
|
|
ZeroMemory(bless.attri.pAttrs, sizeof(GAMEATTR) * nCount);
|
|
pAttr = bless.attri.pAttrs;
|
|
}
|
|
if(enumTableFirst())
|
|
{
|
|
if(!LoadAttri(pAttr))
|
|
{
|
|
return false;
|
|
}
|
|
pAttr++;
|
|
}
|
|
closeTable();
|
|
}
|
|
m_nBlessVectors.push_back(bless);
|
|
}
|
|
while (enumTableNext());
|
|
}
|
|
|
|
closeTable();
|
|
|
|
ReadBlessConst();
|
|
return true;
|
|
}
|
|
|
|
bool CBlessCfg::ReadBlessConst()
|
|
{
|
|
if ( !openGlobalTable("BlesseConstConfig") )
|
|
return false;
|
|
int nDef = 0;
|
|
m_nItemId = getFieldInt("itemid", &nDef);
|
|
m_nDailyCost = getFieldInt("blessdown", &nDef);
|
|
closeTable();
|
|
return true;
|
|
}
|
|
|
|
BlessCfg* CBlessCfg::GetBlessCfg(int nBlessValue)
|
|
{
|
|
int nMax = 0;
|
|
BlessCfg* pCfg = NULL;
|
|
int nSize = m_nBlessVectors.size();
|
|
for(int i = 0; i < nSize; i++)
|
|
{
|
|
BlessCfg& cfg = m_nBlessVectors[i];
|
|
if(nBlessValue >= cfg.nNeedBlessValue && cfg.nNeedBlessValue >= nMax)
|
|
{
|
|
nMax = cfg.nNeedBlessValue;
|
|
pCfg = &m_nBlessVectors[i];
|
|
}
|
|
}
|
|
|
|
return pCfg;
|
|
} |