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mir_server/sdk/cmake/modules/Findlibservercommon.cmake
aixianling 5c9f1dae4a init
2025-01-09 17:45:40 +08:00

21 lines
1.0 KiB
CMake

if ( _DEBUG )
set( libservercommon "servercommon_d" )
else()
set( libservercommon "servercommon_r" )
endif()
message( status " using bundled ${libservercommon}..." )
find_path(
LIBSERVERCOMMON_INCLUDE_DIR
NAMES AchieveData.h ActorCacheDef.h ActorDbData.h ActorOfflineMsg.h CommonDef.h Consignment.h DBProto.h Fuben.h GemItemProperty.h GuildDb.h HeroData.h InterAction.h InterServerComm.h Msg.h PetData.h ServerDef.h SkillDbData.h UserItem.h CustomGateManager.h CustomGlobalSession.h CustomJXClientSocket.h CustomJXServerClientSocket.h CustomServerClientSocketEx.h CustomServerGate.h CustomServerGateUser.h CustomSessionClient.h Encrypt.h FileLogger.h GateProto.h HandleMgr.h HandleStat.h JXAbsGameMap.h LogSender.h LogType.h MapSearchNode.h mjEdcode.h mjProto.h NetworkDataHandler.h SqlHelper.h stlastar.h
#NAMES *.h *.hpp
PATHS ${CMAKE_CURRENT_LIST_DIR}/../../../sdk/commonLib/include ${CMAKE_CURRENT_LIST_DIR}/../../../sdk/commonLib/def
)
find_library(
LIBSERVERCOMMON_LIBRARIES
NAMES ${libservercommon}
PATHS ${CMAKE_CURRENT_LIST_DIR}/../../../libs
)