#include "StdAfx.h" #include "LogicDataProvider.h" //定义CLogicDataProvider的加载项列表 const CLogicDataProvider::RunTimeDataTerm CLogicDataProvider::RunTimeDataTermList[] = { //{ TRUE, _T("GameStore Rank"), _T("./data/runtime/store/rank.rtd"), &CLogicDataProvider::LoadGameStoreRank, &CLogicDataProvider::SaveStoreDynamicData }, //{ TRUE, _T("Script BootCall"), _T("./data/runtime/script/bootcall.rtd"), &CLogicDataProvider::LoadScriptBootCall, &CLogicDataProvider::SaveScriptBootCall }, { TRUE, _T("GameStore_refresh"), _T("./data/runtime/store/dynamic.rtd"), &CLogicDataProvider::LoadStoreDynamicData, &CLogicDataProvider::SaveStoreDynamicData }, // { TRUE, _T("Hard Boss info"), _T("./data/runtime/store/bosshard.rtd"), &CLogicDataProvider::LoadBossGrowData, &CLogicDataProvider::SaveBossGrowData }, }; const INT_PTR CLogicDataProvider::RunTimeDataTermCount = ArrayCount(CLogicDataProvider::RunTimeDataTermList);