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mir_server/server/LogicServer/config/CLogicDataProvider.cpp

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2025-01-09 17:45:40 +08:00
#include "StdAfx.h"
#include "LogicDataProvider.h"
#include "../base/Container.hpp"
#include "HallowsConfig.h"
const TCHAR CLogicDataProvider::IncludeFileName[] = _T("data/DataConfig.txt");
const TCHAR CLogicDataProvider::FileDirName[] = _T("data");
CLogicDataProvider::CLogicDataProvider()
:Inherited(),
m_pHallowsthenConfig(NULL),
m_DataAllocator(_T("LogicDataProviderAlloc"))
{
m_pLogicServer = GetLogicServer();
m_pLogicEngine = m_pLogicServer->GetLogicEngine();
m_pHallowsthenConfig = new CHallowsthenCfg();
}
CLogicDataProvider::~CLogicDataProvider()
{
delete m_pHallowsthenConfig;
m_pHallowsthenConfig = NULL;
}
bool CLogicDataProvider::LoadHallowsConfig(LPCTSTR sFilePath)
{
return m_pHallowsthenConfig->LoadAll(sFilePath);
}
bool CLogicDataProvider::LoadConfig()
{
LPCTSTR sResult = NULL;
wylib::stream::CMemoryStream ms;
CCustomLuaPreProcessor pp;
pp.addIncludeDirectory(_T(FileDirName));
GetLogicServer()->GetVSPDefine().RegisteToPreprocessor(pp);
//预处理器定义为了加快脚本读取会注册语言包已加载的宏此处应当去掉否则无法读取TipMsg
pp.removeMacro("_LANGUAGE_INCLUDED_");
if ( ms.loadFromFile(_T(IncludeFileName)) > 0 )
{
sResult = pp.parse((LPCTSTR)ms.getMemory(), _T(IncludeFileName));
}
if (sResult == NULL)
{
OutputMsg(rmError,_T("preprocess file %s fail"),IncludeFileName);
return false;
}
if ( !setScript(sResult) )
{
OutputMsg(rmError,_T("preprocess files fail"));
return false;
}
if ( !LoadConfigTerms(LoadTermList) )
return false;
setScript(NULL);
OutputMsg(rmTip,_T("DataProvider source load complete!"));
return true;
}
bool CLogicDataProvider::LoadRunTimeData() //引擎开启时才加载
{
for (INT_PTR i = 0; i < RunTimeDataTermCount; ++i)
{
if ( RunTimeDataTermList[i].boLoad )
{
OutputMsg(rmNormal, _T("loading %s RunTime Data..."), RunTimeDataTermList[i].sTermName);
if ( !((this->*RunTimeDataTermList[i].loadProc)(RunTimeDataTermList[i].sFilePath)) )
{
OutputMsg(rmError, _T("Error loading RunTimeData %s"), RunTimeDataTermList[i].sTermName);
//return false;
}
else
{
OutputMsg(rmTip, _T("load %s RunTime Data complete"), RunTimeDataTermList[i].sTermName);
}
}
}
return true;
}
bool CLogicDataProvider::SaveRunTimeData()
{
for (INT_PTR i = 0; i < RunTimeDataTermCount; ++i)
{
if ( RunTimeDataTermList[i].boLoad )
{
OutputMsg(rmNormal, _T("saving %s RunTime Data..."), RunTimeDataTermList[i].sTermName);
if ( !((this->*RunTimeDataTermList[i].saveProc)(RunTimeDataTermList[i].sFilePath)) )
{
OutputMsg(rmError, _T("Error saving RunTimeData %s"), RunTimeDataTermList[i].sTermName);
return false;
}
OutputMsg(rmTip, _T("save %s RunTime Data complete"), RunTimeDataTermList[i].sTermName);
}
}
return true;
}
bool CLogicDataProvider::ReadAttributeTable(CObjectAllocator<char> &dataAllocator, CStdItem::AttributeGroup *pAttrGroup)
{
PGAMEATTR pAttr;
pAttrGroup->nCount = lua_objlen(m_pLua, -1);
if (enumTableFirst())
{
pAttr = pAttrGroup->pAttrs = (PGAMEATTR)dataAllocator.allocObjects(sizeof(*(pAttrGroup->pAttrs)) * pAttrGroup->nCount);
do
{
pAttr->type = getFieldInt("type");
//判断属性类型是否有效
if ( pAttr->type < aUndefined || pAttr->type >= GameAttributeCount )
{
showErrorFormat(_T("attr type config error %d"),pAttr->type);
}
switch(AttrDataTypes[pAttr->type])
{
case adSmall:
case adShort:
case adInt:
pAttr->value.nValue = getFieldInt("value");
break;
case adUSmall:
case adUShort:
case adUInt:
pAttr->value.uValue = (UINT)getFieldInt64("value");
break;
case adFloat:
pAttr->value.fValue = (float)getFieldNumber("value");
break;
}
pAttr++;
}
while (enumTableNext());
}
return true;
}
bool CLogicDataProvider::LoadConfigTerms(const CLogicDataProvider::DataProviderLoadTerm *pTermList, const INT_PTR nTermCount)
{
for (INT_PTR i = 0; i < nTermCount; ++i)
{
if ( pTermList[i].boLoad )
{
OutputMsg(rmNormal, _T("loading %s..."), pTermList[i].sTermName);
if ( !((this->*pTermList[i].loadProc)(pTermList[i].sFilePath)) )
{
OutputMsg(rmError, _T("Error loading %s"), pTermList[i].sTermName);
return false;
}
OutputMsg(rmTip, _T("load %s complete"), pTermList[i].sTermName);
}
}
return true;
}
void CLogicDataProvider::showError(LPCTSTR sError)
{
m_sLastErrDesc = sError;
//RefString s = _T("[Config Error]");
//s += sError;
OutputMsg(rmError,"%s",sError);
//throw s;
}
bool CLogicDataProvider::ReloadConfig(char * sConfigDesc)
{
LPCTSTR sResult = NULL;
wylib::stream::CMemoryStream ms;
CCustomLuaPreProcessor pp;
pp.addIncludeDirectory(_T(FileDirName));
GetLogicServer()->GetVSPDefine().RegisteToPreprocessor(pp);
//预处理器定义为了加快脚本读取会注册语言包已加载的宏此处应当去掉否则无法读取TipMsg
pp.removeMacro("_LANGUAGE_INCLUDED_");
if ( ms.loadFromFile(_T(IncludeFileName)) > 0 )
{
sResult = pp.parse((LPCTSTR)ms.getMemory(), _T(IncludeFileName));
}
if (sResult == NULL)
{
OutputMsg(rmError,_T("preprocess file %s fail"),IncludeFileName);
return false;
}
if ( !setScript(sResult) )
{
OutputMsg(rmError,_T("preprocess files fail"));
return false;
}
for (INT_PTR i = 0; i < LoadTermCount; ++i)
{
if (_stricmp(LoadTermList[i].sTermName,sConfigDesc) ==0 ) //如果找到了这个
{
OutputMsg(rmNormal, _T("loading %s..."), LoadTermList[i].sTermName);
if ( !((this->*LoadTermList[i].loadProc)(LoadTermList[i].sFilePath)) )
{
OutputMsg(rmError, _T("Error loading %s"), LoadTermList[i].sTermName);
return false;
}
OutputMsg(rmTip, _T("load %s complete"), LoadTermList[i].sTermName);
return true;
}
}
return false;
}
bool CLogicDataProvider::ReloadConfig(INT_PTR nConfigId)
{
LPCTSTR sResult = NULL;
wylib::stream::CMemoryStream ms;
CCustomLuaPreProcessor pp;
pp.addIncludeDirectory(_T(FileDirName));
GetLogicServer()->GetVSPDefine().RegisteToPreprocessor(pp);
//预处理器定义为了加快脚本读取会注册语言包已加载的宏此处应当去掉否则无法读取TipMsg
pp.removeMacro("_LANGUAGE_INCLUDED_");
if ( ms.loadFromFile(_T(IncludeFileName)) > 0 )
{
sResult = pp.parse((LPCTSTR)ms.getMemory(), _T(IncludeFileName));
}
if (sResult == NULL)
{
OutputMsg(rmError,_T("preprocess file %s fail"),IncludeFileName);
return false;
}
if ( !setScript(sResult) )
{
OutputMsg(rmError,_T("preprocess files fail"));
return false;
}
for (INT_PTR i = 0; i < LoadTermCount; ++i)
{
if ( LoadTermList[i].cdType == nConfigId ) //如果找到了这个
{
OutputMsg(rmNormal, _T("loading %s..."), LoadTermList[i].sTermName);
if ( !((this->*LoadTermList[i].loadProc)(LoadTermList[i].sFilePath)) )
{
OutputMsg(rmError, _T("Error loading %s"), LoadTermList[i].sTermName);
return false;
}
OutputMsg(rmTip, _T("load %s complete"), LoadTermList[i].sTermName);
return true;
}
}
return false;
}
bool CLogicDataProvider::LoadChangeNameList()
{
if (openGlobalTable("ChangeNameConfig"))
{
m_ChangeNameList.nNum = (int)lua_objlen(m_pLua, -1);
if (m_ChangeNameList.nNum > 0)
{
int nSize = sizeof(LPSTR) * m_ChangeNameList.nNum;
m_ChangeNameList.pNameList = (LPSTR*)m_DataAllocator.allocObjects(nSize);
ZeroMemory(m_ChangeNameList.pNameList,nSize);
}
int nIdx = 0;
if (enumTableFirst())
{
do
{
nIdx = getFieldInt("idx") - 1;
m_ChangeNameList.pNameList[nIdx] = (LPSTR)m_DataAllocator.allocObjects(64);
LPSTR pName = m_ChangeNameList.pNameList[nIdx];
getFieldStringBuffer("name",pName,64);
strcat(pName,"\\");
} while (enumTableNext());
}
closeTable();
}
return true;
}
bool CLogicDataProvider::LoadChangeNameConfig(LPCTSTR sFilePath)
{
bool Result = false;
CMemoryStream ms;
CCustomLuaPreProcessor pp;
LPCTSTR sText;
try
{
//从文件加载配置脚本
if ( ms.loadFromFile(sFilePath) <= 0 )
showErrorFormat(_T("unable to load from %s"), sFilePath);
//对配置脚本进行预处理
GetLogicServer()->GetVSPDefine().RegisteToPreprocessor(pp);
sText = pp.parse((LPCTSTR)ms.getMemory(), sFilePath);
//设置脚本内容
if ( !setScript(sText) )
{
showError(_T("syntax error on LoadGlobalConfig config"));
FILE* fp = fopen("scripterror.txt", "wb");
if (fp)
{
fputs(sText, fp);
fclose(fp);
}
return false;
}
Result = LoadChangeNameList();
}
catch (RefString &s)
{
OutputMsg(rmError, _T("load Guild config error: %s"), s.rawStr());
FILE* fp = fopen("scripterror.txt", "wb");
if (fp)
{
fputs(sText, fp);
fclose(fp);
}
}
catch (...)
{
OutputMsg(rmError, _T("unexpected error on load Guild config"));
}
//销毁脚本虚拟机
setScript(NULL);
return Result;
}
bool CLogicDataProvider::LoadFirstLogin()
{
int nDef0 = 0;
if (openGlobalTable("FirstLoginConf"))
{
// 默认技能按键
if (openFieldTable("gameKeyList"))
{
if (enumTableFirst())
{
do
{
m_FirstLoginKeySet.push_back(getFieldInt(NULL, &nDef0));
} while (enumTableNext());
}
closeTable();
}
// 默认穿戴装备
if (openFieldTable("dressEquip"))
{
if (enumTableFirst())
{
do
{
m_FirstLoginDress.push_back(getFieldInt(NULL, &nDef0));
} while (enumTableNext());
}
closeTable();
}
// 默认赠送物品
if (openFieldTable("warriorItemList"))
{
if (enumTableFirst())
{
do
{
ItemAward one;
one.nType = getFieldInt("type");
one.nId = getFieldInt("id");
one.nCount = getFieldInt("count");
m_WarriorFirstLoginAwards.push_back(one);
} while (enumTableNext());
}
closeTable();
}
if (openFieldTable("magicianItemList"))
{
if (enumTableFirst())
{
do
{
ItemAward one;
one.nType = getFieldInt("type");
one.nId = getFieldInt("id");
one.nCount = getFieldInt("count");
m_MagicianFirstLoginAwards.push_back(one);
} while (enumTableNext());
}
closeTable();
}
if (openFieldTable("wizardItemList"))
{
if (enumTableFirst())
{
do
{
ItemAward one;
one.nType = getFieldInt("type");
one.nId = getFieldInt("id");
one.nCount = getFieldInt("count");
m_WizardFirstLoginAwards.push_back(one);
} while (enumTableNext());
}
closeTable();
}
}
return true;
}
bool CLogicDataProvider::LoadFirstLoginConfig(LPCTSTR sFilePath)
{
bool Result = false;
CMemoryStream ms;
CCustomLuaPreProcessor pp;
LPCTSTR sText;
try
{
//从文件加载配置脚本
if ( ms.loadFromFile(sFilePath) <= 0 )
showErrorFormat(_T("unable to load from %s"), sFilePath);
//对配置脚本进行预处理
GetLogicServer()->GetVSPDefine().RegisteToPreprocessor(pp);
sText = pp.parse((LPCTSTR)ms.getMemory(), sFilePath);
//设置脚本内容
if ( !setScript(sText) )
{
showError(_T("syntax error on LoadGlobalConfig config"));
FILE* fp = fopen("scripterror.txt", "wb");
if (fp)
{
fputs(sText, fp);
fclose(fp);
}
return false;
}
Result = LoadFirstLogin();
}
catch (RefString &s)
{
OutputMsg(rmError, _T("load Guild config error: %s"), s.rawStr());
FILE* fp = fopen("scripterror.txt", "wb");
if (fp)
{
fputs(sText, fp);
fclose(fp);
}
}
catch (...)
{
OutputMsg(rmError, _T("unexpected error on load Guild config"));
}
//销毁脚本虚拟机
setScript(NULL);
return Result;
}