Files
mir-godot/server/framework/database/game_server_data/table.go
makeyangcom a0076078c8 main
2024-03-16 11:52:44 +08:00

41 lines
982 B
Go

/**
#*****************************************************************************
# @file table.go
# @author MakerYang(https://www.makeryang.com)
# @statement 免费课程配套开源项目,任何形式收费均为盗版
#*****************************************************************************
*/
package GameServerData
import (
"Game/framework/database"
"Game/framework/utils"
)
var TableName = "game_server_data"
type Data struct {
ServerId int `gorm:"primary_key;AUTO_INCREMENT;unique_index;not null;column:server_id"`
ServerName string `gorm:"column:server_name"`
ServerStatus int `gorm:"column:server_status"`
Database.DefaultField
}
type Return struct {
Token string `json:"token"`
ServerName string `json:"server_name"`
}
func ReturnData(dataStruct *Data) Return {
data := Return{}
if dataStruct.ServerId > 0 {
data.Token = Utils.EncodeId(32, dataStruct.ServerId)
data.ServerName = dataStruct.ServerName
}
return data
}