#***************************************************************************** # @author MakerYang # @site mir2.makeryang.com #***************************************************************************** class_name Monster extends CharacterBody2D # 场景资源 @onready var monster: Monster = $"." @onready var monster_collision: CollisionShape2D = $MonsterCollision @onready var monster_main: Control = $MonsterMain # 场景数据 @export var monster_data: Dictionary func _ready() -> void: pass func _physics_process(_delta) -> void: pass