#***************************************************************************** # @author MakerYang # @site mir2.makeryang.com #***************************************************************************** extends Control # 场景资源 @onready var chat_main: Control = $"." @onready var chat_input_box: Control = $ChatInputBox @onready var chat_input: LineEdit = $ChatInputBox/ChatInput @onready var chat_show_button: TextureButton = $ChatShowButton @onready var chat_hide_button: TextureButton = $ChatHideButton # 场景数据 var parent_node: CanvasLayer var chat_main_show: bool = true func _ready() -> void: parent_node = get_parent().get_parent() chat_input_box.visible = false chat_show_button.visible = false chat_hide_button.visible = true func _process(_delta: float) -> void: if parent_node and parent_node.player_data: if chat_main_show: chat_show_button.visible = false chat_hide_button.visible = true else: chat_show_button.visible = true chat_hide_button.visible = false # 显示聊天信息输入框 func on_show() -> void: chat_input_box.visible = true await get_tree().create_timer(0.5).timeout chat_input.editable = true chat_input.grab_focus() # 发送聊天消息 func on_send_message() -> void: if chat_input.text != "": pass chat_input_box.visible = false chat_input.clear() chat_input.editable = false # 聊天框隐藏按钮事件函数 func _on_chat_hide_button_pressed() -> void: if chat_main_show: print("[interface:chat:hide:button]") parent_node.on_button_pressed_music() var tween = get_tree().create_tween() tween.set_parallel(true) tween.tween_property(chat_main, "position:x", (chat_main.position.x - 325), 0.2) chat_main_show = false # 聊天框显示按钮事件函数 func _on_chat_show_button_pressed() -> void: if !chat_main_show: print("[interface:show:hide:button]") parent_node.on_button_pressed_music() var tween = get_tree().create_tween() tween.set_parallel(true) tween.tween_property(chat_main, "position:x", (chat_main.position.x + 325), 0.2) chat_main_show = true