From 5f394e80dd029ada724f389340cf0773065b19cc Mon Sep 17 00:00:00 2001 From: makeyangcom Date: Thu, 7 Mar 2024 12:15:34 +0800 Subject: [PATCH] 2.0.0 --- wiki/config | 9 +++++ wiki/course/2.0.0.md | 94 +++++++++++++++++++++++++++++++++++--------- 2 files changed, 85 insertions(+), 18 deletions(-) create mode 100644 wiki/config diff --git a/wiki/config b/wiki/config new file mode 100644 index 0000000..f55cafa --- /dev/null +++ b/wiki/config @@ -0,0 +1,9 @@ +Host github.com +User git +Hostname ssh.github.com +PreferredAuthentications publickey +IdentityFile ~/.ssh/id_rsa +Port 443 + +Host 172.20.74.71 +KexAlgorithms +diffie-hellman-group1-sha1 \ No newline at end of file diff --git a/wiki/course/2.0.0.md b/wiki/course/2.0.0.md index d893818..c7bed0b 100644 --- a/wiki/course/2.0.0.md +++ b/wiki/course/2.0.0.md @@ -16,48 +16,106 @@ git pull > 将wiki目录中hosts文件中的服务器IP修改后覆盖到`C:\Windows\System32\drivers\etc` +> 将wiki目录中config文件中的服务器IP修改后覆盖到`C:\Users\用户名\.ssh` + > 根据课程创建自己的代码仓库并上传源码到自己的仓库 ```shell # 上传源码到仓库的命令脚本 git add .;git commit -m "main";git push origin main +# 或执行脚本文件 +./push.bat ``` ### GoLand编辑器配置 +> 根据课程配置GoLang代理,加速依赖库的下载 + ```shell -# 配置代理,加速依赖库的下载 GOPROXY=https://goproxy.io,direct ``` +> 根据课程下载后端Go程序的依赖库 + +```shell +go mod download +``` + ### 数据库管理工具 +> 修改数据库配置中的IP地址为虚拟机的实际IP地址 + > 创建名为`database`的数据库 ```shell database ``` -> 执行下面的MySQL脚本创建游戏玩家数据表 +> 执行下面的MySQL脚本创建游戏账号数据表 ```mysql -CREATE TABLE `game_play_data` ( - `user_id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '编号', - `user_server_id` int(11) NOT NULL DEFAULT '0' COMMENT '服务器编号', - `user_account` varchar(140) NOT NULL DEFAULT '' COMMENT '账号', - `user_password` varchar(50) NOT NULL DEFAULT '' COMMENT '密码', - `user_name` varchar(50) NOT NULL DEFAULT '' COMMENT '真实姓名', - `user_number` varchar(140) NOT NULL DEFAULT '' COMMENT '身份证号码', - `user_question_a` varchar(140) NOT NULL DEFAULT '' COMMENT '问题一', - `user_question_b` varchar(140) NOT NULL DEFAULT '' COMMENT '问题二', - `user_answer_a` varchar(140) NOT NULL DEFAULT '' COMMENT '答案一', - `user_answer_b` varchar(140) NOT NULL DEFAULT '' COMMENT '答案二', - `user_status` tinyint(2) NOT NULL DEFAULT '2' COMMENT '状态 1:停用 2:启用', +CREATE TABLE `game_account_data` ( + `account_id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '编号', + `account_account` varchar(140) NOT NULL DEFAULT '' COMMENT '邮箱账号', + `account_password` varchar(50) NOT NULL DEFAULT '' COMMENT '密码', + `account_name` varchar(50) NOT NULL DEFAULT '' COMMENT '真实姓名', + `account_number` varchar(140) NOT NULL DEFAULT '' COMMENT '身份证号码', + `account_question_a` varchar(140) NOT NULL DEFAULT '' COMMENT '问题一', + `account_question_b` varchar(140) NOT NULL DEFAULT '' COMMENT '问题二', + `account_answer_a` varchar(140) NOT NULL DEFAULT '' COMMENT '答案一', + `account_answer_b` varchar(140) NOT NULL DEFAULT '' COMMENT '答案二', + `account_status` tinyint(2) NOT NULL DEFAULT '2' COMMENT '状态 1:停用 2:启用', `create_at` int(11) NOT NULL DEFAULT '0' COMMENT '创建时间', `update_at` int(11) NOT NULL DEFAULT '0' COMMENT '更新时间', `delete_at` int(11) NOT NULL DEFAULT '0', - PRIMARY KEY (`user_id`), - KEY `status` (`user_status`), - KEY `server_id` (`user_server_id`) USING BTREE -) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4 COMMENT='游戏用户数据表'; + PRIMARY KEY (`account_id`), + KEY `status` (`account_status`) +) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4 COMMENT='游戏账号数据表'; +``` + +> 执行下面的MySQL脚本创建游戏服务器数据表 + +```mysql +CREATE TABLE `game_server_data` ( + `server_id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '编号', + `server_name` varchar(50) NOT NULL DEFAULT '' COMMENT '服务器名称', + `server_status` tinyint(2) NOT NULL DEFAULT '2' COMMENT '状态 1:停用 2:启用', + `create_at` int(11) NOT NULL DEFAULT '0' COMMENT '创建时间', + `update_at` int(11) NOT NULL DEFAULT '0' COMMENT '更新时间', + `delete_at` int(11) NOT NULL DEFAULT '0', + PRIMARY KEY (`server_id`), + KEY `status` (`server_status`) +) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4 COMMENT='游戏服务器数据表'; +``` + +> 执行下面的MySQL脚本创建游戏玩家数据表 + +```mysql +CREATE TABLE `game_player_data` ( + `player_id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '编号', + `player_account_id` int(11) NOT NULL DEFAULT '0' COMMENT '账号编号', + `player_server_id` int(11) NOT NULL DEFAULT '0' COMMENT '服务器编号', + `player_nickname` varchar(50) NOT NULL DEFAULT '' COMMENT '昵称', + `player_career` varchar(20) NOT NULL DEFAULT '' COMMENT '职业', + `player_gender` varchar(20) NOT NULL DEFAULT '' COMMENT '性别', + `player_angle` int(11) NOT NULL DEFAULT '2' COMMENT '角度', + `player_map` varchar(50) NOT NULL DEFAULT '' COMMENT '地图', + `player_map_x` int(11) NOT NULL DEFAULT '0' COMMENT '地图X坐标', + `player_map_y` int(11) NOT NULL DEFAULT '0' COMMENT '地图Y坐标', + `player_asset_life` int(11) NOT NULL DEFAULT '0' COMMENT '生命值', + `player_asset_magic` int(11) NOT NULL DEFAULT '0' COMMENT '魔法值', + `player_asset_experience` int(11) NOT NULL DEFAULT '0' COMMENT '经验值', + `player_body_clothe` varchar(50) NOT NULL DEFAULT '' COMMENT '衣服', + `player_body_weapon` varchar(50) NOT NULL DEFAULT '' COMMENT '武器', + `player_body_wing` varchar(50) NOT NULL DEFAULT '' COMMENT '翅膀', + `player_group_id` int(11) NOT NULL DEFAULT '1' COMMENT '权限组', + `player_status` tinyint(2) NOT NULL DEFAULT '2' COMMENT '状态 1:停用 2:启用', + `create_at` int(11) NOT NULL DEFAULT '0' COMMENT '创建时间', + `update_at` int(11) NOT NULL DEFAULT '0' COMMENT '更新时间', + `delete_at` int(11) NOT NULL DEFAULT '0', + PRIMARY KEY (`player_id`), + KEY `status` (`player_status`), + KEY `account_id` (`player_account_id`) USING BTREE, + KEY `server_id` (`player_server_id`) USING BTREE +) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4 COMMENT='游戏玩家数据表'; ``` \ No newline at end of file