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mir-godot/server/framework/database/game_account_data/table.go

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2024-03-16 11:52:44 +08:00
/**
#*****************************************************************************
# @file table.go
# @author MakerYang(https://www.makeryang.com)
# @statement 免费课程配套开源项目任何形式收费均为盗版
#*****************************************************************************
*/
package GameAccountData
import (
"Game/framework/database"
"Game/framework/utils"
)
var TableName = "game_account_data"
type Data struct {
AccountId int `gorm:"primary_key;AUTO_INCREMENT;unique_index;not null;column:account_id"`
AccountAccount string `gorm:"column:account_account"`
AccountPassword string `gorm:"column:account_password"`
AccountName string `gorm:"column:account_name"`
AccountNumber string `gorm:"column:account_number"`
AccountQuestionA string `gorm:"column:account_question_a"`
AccountQuestionB string `gorm:"column:account_question_b"`
AccountAnswerA string `gorm:"column:account_answer_a"`
AccountAnswerB string `gorm:"column:account_answer_b"`
AccountStatus int `gorm:"column:account_status"`
Database.DefaultField
}
type Return struct {
Token string `json:"token"`
}
func ReturnData(dataStruct *Data) Return {
data := Return{}
if dataStruct.AccountId > 0 {
data.Token = Utils.EncodeId(32, dataStruct.AccountId)
}
return data
}