206 lines
6.8 KiB
Vue
206 lines
6.8 KiB
Vue
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<script>
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import * as THREE from "https://cdn.bootcdn.net/ajax/libs/three.js/0.165.0/three.module.js"
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export default {
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name: "AppThreeMap",
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label: "3D地图",
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mounted() {
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const scene = new THREE.Scene()
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const ambientLight = new THREE.AmbientLight(0xd4e7fd, 4);
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scene.add(ambientLight);
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const directionalLight = new THREE.DirectionalLight(0xe8eaeb, 0.2);
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directionalLight.position.set(0, 10, 5);
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const directionalLight2 = directionalLight.clone();
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directionalLight2.position.set(0, 10, -5);
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const directionalLight3 = directionalLight.clone();
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directionalLight3.position.set(5, 10, 0);
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const directionalLight4 = directionalLight.clone();
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directionalLight4.position.set(-5, 10, 0);
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scene.add(directionalLight);
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scene.add(directionalLight2);
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scene.add(directionalLight3);
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scene.add(directionalLight4);
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const camera = new THREE.PerspectiveCamera(
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75,
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window.innerWidth / window.innerHeight,
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0.1,
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1000
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);
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camera.position.y = 8;
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camera.position.z = 8;
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const renderer = new THREE.WebGLRenderer({alpha: true});
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renderer.setSize(window.innerWidth, window.innerHeight);
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this.$el.appendChild(renderer.domElement);
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// const controls = new OrbitControls(camera, renderer.domElement);
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// controls.update();
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const animate = () => {
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renderer.render(scene, camera);
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requestAnimationFrame(animate);
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// controls.update();
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};
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window.addEventListener("resize", () => {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize(window.innerWidth, window.innerHeight);
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});
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const url = "https://geo.datav.aliyun.com/areas_v3/bound/330000_full.json";
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fetch(url).then((res) => res.json())
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.then((data) => {
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const map = createMap(data);
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scene.add(map);
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let intersect = null;
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window.addEventListener("pointerdown", (event) => {
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const mouse = new THREE.Vector2();
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mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
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mouse.y = -(event.clientY / window.innerHeight) * 2 + 1;
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const raycaster = new THREE.Raycaster();
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raycaster.setFromCamera(mouse, camera);
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const intersects = raycaster
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.intersectObjects(map.children)
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.filter((item) => item.object.type !== "Line");
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if (intersects.length > 0) {
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if (intersects[0].object.type === "Mesh") {
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if (intersect) isAplha(intersect, 1);
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intersect = intersects[0].object.parent;
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isAplha(intersect, 0.4);
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}
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if (intersects[0].object.type === "Sprite") {
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console.log(intersects[0].object);
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}
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} else {
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if (intersect) isAplha(intersect, 1);
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}
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function isAplha(intersect, opacity) {
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intersect.children.forEach((item) => {
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if (item.type === "Mesh") {
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item.material.opacity = opacity;
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}
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});
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}
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});
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});
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const createMap = (data) => {
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const map = new THREE.Object3D();
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const center = data.features[0].properties.centroid;
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data.features.forEach((feature) => {
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const unit = new THREE.Object3D();
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const {centroid, center, name} = feature.properties;
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const {coordinates, type} = feature.geometry;
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const point = centroid || center || [0, 0];
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const color = new THREE.Color(`hsl(
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${233},
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${Math.random() * 30 + 55}%,
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${Math.random() * 30 + 55}%)`).getHex();
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const depth = Math.random() * 0.3 + 0.3;
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// const label = createLabel(name, point, depth);
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// const icon = createIcon(center, depth);
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coordinates.forEach((coordinate) => {
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if (type === "MultiPolygon") coordinate.forEach((item) => fn(item));
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if (type === "Polygon") fn(coordinate);
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function fn(coordinate) {
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unit.name = name;
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const mesh = createMesh(coordinate, color, depth);
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const line = createLine(coordinate, depth);
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unit.add(mesh, ...line);
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}
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});
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map.add(unit);
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setCenter(map);
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});
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return map;
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};
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const createMesh = (data, color, depth) => {
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const shape = new THREE.Shape();
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const extrudeSettings = {
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depth: depth,
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bevelEnabled: false,
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};
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const materialSettings = {
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color: color,
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emissive: 0x000000,
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roughness: 0.45,
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metalness: 0.8,
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transparent: true,
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side: THREE.DoubleSide,
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};
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const geometry = new THREE.ExtrudeGeometry(shape, extrudeSettings);
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const material = new THREE.MeshStandardMaterial(materialSettings);
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const mesh = new THREE.Mesh(geometry, material);
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return mesh;
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};
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const createLine = (data, depth) => {
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const points = [];
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const lineGeometry = new THREE.BufferGeometry().setFromPoints(points);
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const uplineMaterial = new THREE.LineBasicMaterial({color: 0xffffff});
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const downlineMaterial = new THREE.LineBasicMaterial({color: 0xffffff});
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const upLine = new THREE.Line(lineGeometry, uplineMaterial);
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const downLine = new THREE.Line(lineGeometry, downlineMaterial);
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downLine.position.z = -0.0001;
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upLine.position.z = depth + 0.0001;
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return [upLine, downLine];
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};
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const createLabel = (name, point, depth) => {
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const div = document.createElement("div");
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div.style.color = "#fff";
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div.style.fontSize = "12px";
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div.style.textShadow = "1px 1px 2px #047cd6";
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div.textContent = name;
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const label = new CSS2DObject(div);
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label.scale.set(0.01, 0.01, 0.01);
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// const [x, y] = offsetXY(point);
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// label.position.set(x, -y, depth);
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return label;
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};
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const createIcon = (point, depth) => {
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const url = new URL("../assets/icon.png", import.meta.url).href;
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const map = new THREE.TextureLoader().load(url);
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const material = new THREE.SpriteMaterial({
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map: map,
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transparent: true,
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});
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const sprite = new THREE.Sprite(material);
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const [x, y] = offsetXY(point);
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sprite.scale.set(0.3, 0.3, 0.3);
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sprite.position.set(x, -y, depth + 0.2);
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sprite.renderOrder = 1;
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return sprite;
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};
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const setCenter = (map) => {
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map.rotation.x = -Math.PI / 2;
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const box = new THREE.Box3().setFromObject(map);
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const center = box.getCenter(new THREE.Vector3());
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const offset = [0, 0];
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map.position.x = map.position.x - center.x - offset[0];
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map.position.z = map.position.z - center.z - offset[1];
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}
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}
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}
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</script>
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<template>
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<section class="AppThreeMap"/>
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</template>
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<style scoped>
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.AppThreeMap{
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}
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</style>
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