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3 Commits

Author SHA1 Message Date
aixianling
86ec0ff4fb feat(config): 更新游戏配置数据
- 调整部分物品属性,移除不必要的配置项
- 新增多个神话级别的怪物配置
- 更新现有怪物的属性和技能
2025-01-21 15:49:00 +08:00
aixianling
62bc91325e refresh(Scenes): 更新场景刷新配置
- 调整了多个场景中的刷新实体配置
- 增加了新的刷新实体类型
- 修改了部分实体的刷新范围和位置
2025-01-21 15:46:30 +08:00
aixianling
ada2e0e8e0 feat(drop): 新增大额充值活动的掉落配置
- 在 dropgroup.config 中添加新的掉落组配置,ID 为 200138
- 在 droptable.config 中添加新的掉落表配置,ID 为 2100185
- 调整 2100184 的掉落表,增加稀有物品掉落概率
2025-01-21 15:39:39 +08:00
5 changed files with 397 additions and 48 deletions

View File

@@ -8708,4 +8708,35 @@ DropGroupConfig = {
{ rate = 50, id = 2100174 },
},
},
[200138] = {
id = 200138,
type = 1,
group = {
{ rate = 100, id = 2020080 },
{ rate = 100, id = 2020017 },
{ rate = 100, id = 2100137 },
{ rate = 100, id = 2100073 },
{ rate = 100, id = 2100160 },
{ rate = 100, id = 2100161 },
{ rate = 100, id = 2100162 },
{ rate = 100, id = 2100163 },
{ rate = 1, id = 2100184 },
{ rate = 10, id = 2010054 },
{ rate = 100, id = 2100159 },
{ rate = 3, id = 2010050 },
{ rate = 100, id = 2100020 },
{ rate = 100, id = 2100066 },
{ rate = 100, id = 2100082 },
{ rate = 100, id = 2100083 },
{ rate = 100, id = 2100113 },
{ rate = 100, id = 2100134 },
{ rate = 100, id = 2100185 },
{ rate = 2, id = 2100165 },
{ rate = 2, id = 2100166 },
{ rate = 2, id = 2100167 },
{ rate = 2, id = 2100168 },
{ rate = 2, id = 2100169 },
{ rate = 2, id = 2100170 },
},
},
}

View File

@@ -10309,11 +10309,23 @@ DropTableConfig = {
id = 2100184,
type = 2,
table = {
{ rate = 10, type = 0, id = 1384, count = 1 },
{ rate = 10, type = 0, id = 1385, count = 1 },
{ rate = 10, type = 0, id = 1386, count = 1 },
{ rate = 10, type = 0, id = 1387, count = 1 },
{ rate = 2, type = 0, id = 1384, count = 1 },
{ rate = 2, type = 0, id = 1385, count = 1 },
{ rate = 2, type = 0, id = 1386, count = 1 },
{ rate = 2, type = 0, id = 1387, count = 1 },
{ rate = 50, type = 0, id = 1382, count = 1 },
},
weeklimit = {},
},
-- 真充大额元宝
[2100185] = {
id = 2100185,
type = 2,
table = {
{ rate = 100, type = 0, id = 1245, count = 1 },
{ rate = 50, type = 0, id = 1246, count = 1 },
{ rate = 10, type = 0, id = 1247, count = 1},
{ rate = 1, type = 0, id = 1250, count = 1},
}
}
}

View File

@@ -9074,15 +9074,14 @@ StdItems = {
forcetips = 1,
icon = 13125,
id = 300,
isShowUseBtn = 1,
itemlvl = 3,
name = "多倍经验瓶",
openUi = { type = 1, view = "app.BagBatchUseWin" },
packageType = 2,
recordLog = 1,
recoverid = 0,
shape = 0,
staitcAttrs = { { type = 0, value = 2500000 } },
suggVocation = 0,
suitId = 0,
time = 0,
type = 133,
@@ -9103,7 +9102,6 @@ StdItems = {
forcetips = 1,
icon = 13126,
id = 301,
isShowUseBtn = 1,
itemlvl = 3,
name = "多倍经验瓶(大)",
packageType = 2,
@@ -12361,7 +12359,6 @@ StdItems = {
dropGroupid = 120011,
dup = 9999,
existScenes = { -1 },
forcetips = 0,
icon = 13735,
id = 398,
itemlvl = 3,
@@ -33316,9 +33313,9 @@ StdItems = {
conds = {},
dealPrice = 10,
dealType = 0,
denyDeal = 1,
denyDeal = 0,
denyDestroy = 1,
denySell = 1,
denySell = 0,
desc = "时装套装-夏日踏浪,可在角色-时装中激活对应时装特效并提升属性。时装属性攻魔道5-8攻魔道加成+1%。该时装可升级",
dropBroadcast = 0,
dup = 99,
@@ -33351,9 +33348,9 @@ StdItems = {
conds = {},
dealPrice = 10,
dealType = 0,
denyDeal = 1,
denyDeal = 0,
denyDestroy = 1,
denySell = 1,
denySell = 0,
desc = "时装套装-极地贵族,可在角色-时装中激活对应时装特效并提升属性。时装属性攻魔道2-3吸血+1%,体力加成+1%。该时装可升级",
dropBroadcast = 0,
dup = 99,
@@ -33446,9 +33443,9 @@ StdItems = {
conds = {},
dealPrice = 10,
dealType = 0,
denyDeal = 1,
denyDeal = 0,
denyDestroy = 1,
denySell = 1,
denySell = 0,
desc = "时装套装-西装狂徒,可在角色-时装中激活对应时装特效并提升属性。时装属性攻魔道1-2体力加成+1%。该时装可升级",
dropBroadcast = 0,
dup = 99,
@@ -33571,9 +33568,9 @@ StdItems = {
conds = {},
dealPrice = 10,
dealType = 0,
denyDeal = 1,
denyDeal = 0,
denyDestroy = 1,
denySell = 1,
denySell = 0,
desc = "时装套装-大闹天宫,可在角色-时装中激活对应时装特效并提升属性。时装属性双防5-5生命回复+30伤害加成+1%。该时装可升级",
dropBroadcast = 0,
dup = 99,
@@ -33909,9 +33906,9 @@ StdItems = {
conds = {},
dealPrice = 10,
dealType = 0,
denyDeal = 1,
denyDeal = 0,
denyDestroy = 1,
denySell = 1,
denySell = 0,
desc = "时装套装-加勒比船长,可在角色-时装中激活对应套装特效并提升属性。时装属性攻魔道3-7伤害减免+1%。该时装可升级",
dropBroadcast = -1,
dup = 99,
@@ -41454,9 +41451,9 @@ StdItems = {
conds = {},
dealPrice = 10,
dealType = 0,
denyDeal = 1,
denyDeal = 0,
denyDestroy = 1,
denySell = 1,
denySell = 0,
desc = "时装套装-黄金战衣,可在角色-时装中激活对应套装特效并提升属性。时装属性攻魔道1-2双防加成+1%,攻速+1%。该时装可升级",
dropBroadcast = -1,
dup = 99,
@@ -41489,9 +41486,9 @@ StdItems = {
conds = {},
dealPrice = 10,
dealType = 0,
denyDeal = 1,
denyDeal = 0,
denyDestroy = 1,
denySell = 1,
denySell = 0,
desc = "时装套装-黑夜侠客,可在角色-时装中激活对应套装特效,并提升属性。时装属性麻痹概率+1%,抗麻+0.5%,伤害减免+0.5%。该时装可升级",
dropBroadcast = -1,
dup = 99,
@@ -41601,6 +41598,7 @@ StdItems = {
id = 1244,
itemlvl = 3,
name = "10元返利卡",
openUi = { type = 1, view = "app.BagBatchUseWin" },
packageType = 2,
recordLog = 1,
recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
@@ -41631,6 +41629,7 @@ StdItems = {
id = 1245,
itemlvl = 3,
name = "30元返利卡",
openUi = { type = 1, view = "app.BagBatchUseWin" },
packageType = 2,
recordLog = 1,
recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
@@ -41661,6 +41660,7 @@ StdItems = {
id = 1246,
itemlvl = 3,
name = "50元返利卡",
openUi = { type = 1, view = "app.BagBatchUseWin" },
packageType = 2,
recordLog = 1,
recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
@@ -41691,6 +41691,7 @@ StdItems = {
id = 1247,
itemlvl = 3,
name = "100元返利卡",
openUi = { type = 1, view = "app.BagBatchUseWin" },
packageType = 2,
recordLog = 1,
recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
@@ -41721,6 +41722,7 @@ StdItems = {
id = 1248,
itemlvl = 3,
name = "200元返利卡",
openUi = { type = 1, view = "app.BagBatchUseWin" },
packageType = 2,
recordLog = 1,
recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
@@ -41751,6 +41753,7 @@ StdItems = {
id = 1249,
itemlvl = 3,
name = "300元返利卡",
openUi = { type = 1, view = "app.BagBatchUseWin" },
packageType = 2,
recordLog = 1,
recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
@@ -41781,6 +41784,7 @@ StdItems = {
id = 1250,
itemlvl = 3,
name = "500元返利卡",
openUi = { type = 1, view = "app.BagBatchUseWin" },
packageType = 2,
recordLog = 1,
recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
@@ -43311,9 +43315,9 @@ StdItems = {
conds = {},
dealPrice = 10,
dealType = 0,
denyDeal = 1,
denyDeal = 0,
denyDestroy = 1,
denySell = 1,
denySell = 0,
desc = "时装套装-天命之子,可在角色-时装中激活对应套装特效,并提升属性。时装属性逐日伤害加深+300流星火雨伤害加深+300噬血术伤害加深+300双防加成+2%。该时装可升级",
dropBroadcast = -1,
dup = 99,

View File

@@ -4077,28 +4077,35 @@ Monster = {
},
[171] = {
aiConfigId = 26,
attackInterval = 2000,
attackInterval = 1000,
attackMusicId = "bosstongyong-2",
attackMusicRate = 100,
chassis = 100,
circle = 0,
circle = 15,
damageMusicId = "bosstongyong-4",
damageMusicRate = 100,
dieMusicId = "bosstongyong-5",
dieMusicRate = 100,
dropid = 200138,
entityType = 1,
entityid = 171,
exp = 10,
exp = 5000000,
flagid = 5,
level = 999,
modelid = 30158,
modelid = 30180,
monsterType = 8,
name = "玛法首领",
name = "[神话]青龙",
nameQuality = 6,
propid = 161,
scale = 100,
propid = 439,
scale = 130,
shadow = 1,
skills = { { autoCD = true, event = 0, id = 61, level = 1 }, { autoCD = false, event = 0, id = 60, level = 1 } },
skills = {
{ autoCD = true, event = 0, id = 61, level = 1 },
{ autoCD = false, event = 0, id = 60, level = 1 },
{ autoCD = false, event = 0, id = 79, level = 1 },
{ autoCD = false, event = 0, id = 69, level = 1 },
{ autoCD = false, event = 0, id = 44, level = 1 },
},
targetMusicId = "bosstongyong-1",
targetMusicTate = 100,
},
@@ -11746,11 +11753,11 @@ Monster = {
damageMusicRate = 100,
dieMusicId = "pttongyong-5",
dieMusicRate = 100,
dropid = 200130,
dropid = 200138,
entityType = 1,
entityid = 467,
entityid = 476,
exp = 2500000,
flagid = 5,
flagid = 13,
level = 300,
modelid = 30184,
monsterType = 4,
@@ -11758,7 +11765,12 @@ Monster = {
nameQuality = 6,
propid = 439,
scale = 100,
skills = { { autoCD = false, event = 0, id = 44, level = 1 } },
shadow = 1,
skills = {
{ autoCD = false, event = 0, id = 79, level = 1 },
{ autoCD = false, event = 0, id = 61, level = 1 },
{ autoCD = false, event = 0, id = 44, level = 1 },
},
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
},
@@ -11852,18 +11864,18 @@ Monster = {
damageMusicRate = 100,
dieMusicId = "pttongyong-5",
dieMusicRate = 100,
dropid = 200130,
dropid = 200138,
entityType = 1,
entityid = 471,
exp = 2500000,
flagid = 13,
level = 300,
modelid = 30226,
modelid = 30223,
monsterType = 4,
name = "[神话]穷奇",
nameQuality = 6,
propid = 439,
scale = 100,
scale = 80,
shadow = 1,
skills = {
{ autoCD = false, event = 0, id = 79, level = 1 },
@@ -11892,7 +11904,7 @@ Monster = {
level = 300,
modelid = 30179,
monsterType = 4,
name = "[神话]幸运女神",
name = "[神话]涂山狐",
nameQuality = 6,
propid = 439,
scale = 50,
@@ -11901,4 +11913,132 @@ Monster = {
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
},
[473] = {
aiConfigId = 29,
attackInterval = 1000,
attackMusicId = "pttongyong-2",
attackMusicRate = 100,
chassis = 100,
circle = 15,
damageMusicId = "pttongyong-4",
damageMusicRate = 100,
dieMusicId = "pttongyong-5",
dieMusicRate = 100,
dropid = 200138,
entityType = 1,
entityid = 473,
exp = 2500000,
flagid = 13,
level = 300,
modelid = 30209,
monsterType = 4,
name = "[神话]玄武",
nameQuality = 6,
propid = 439,
scale = 100,
shadow = 1,
skills = {
{ autoCD = false, event = 0, id = 79, level = 1 },
{ autoCD = false, event = 0, id = 61, level = 1 },
{ autoCD = false, event = 0, id = 44, level = 1 },
},
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
},
[474] = {
aiConfigId = 29,
attackInterval = 1000,
attackMusicId = "pttongyong-2",
attackMusicRate = 100,
chassis = 100,
circle = 15,
damageMusicId = "pttongyong-4",
damageMusicRate = 100,
dieMusicId = "pttongyong-5",
dieMusicRate = 100,
dropid = 200138,
entityType = 1,
entityid = 474,
exp = 2500000,
flagid = 13,
level = 300,
modelid = 90008,
monsterType = 4,
name = "[神话]白虎",
nameQuality = 6,
propid = 439,
scale = 80,
shadow = 1,
skills = {
{ autoCD = false, event = 0, id = 79, level = 1 },
{ autoCD = false, event = 0, id = 61, level = 1 },
{ autoCD = false, event = 0, id = 44, level = 1 },
},
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
},
[475] = {
aiConfigId = 29,
attackInterval = 1000,
attackMusicId = "pttongyong-2",
attackMusicRate = 100,
chassis = 100,
circle = 15,
damageMusicId = "pttongyong-4",
damageMusicRate = 100,
dieMusicId = "pttongyong-5",
dieMusicRate = 100,
dropid = 200138,
entityType = 1,
entityid = 475,
exp = 2500000,
flagid = 13,
level = 300,
modelid = 30215,
monsterType = 4,
name = "[神话]九婴",
nameQuality = 6,
propid = 439,
scale = 100,
shadow = 1,
skills = {
{ autoCD = false, event = 0, id = 79, level = 1 },
{ autoCD = false, event = 0, id = 61, level = 1 },
{ autoCD = false, event = 0, id = 44, level = 1 },
},
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
},
[476] = {
aiConfigId = 29,
attackInterval = 1000,
attackMusicId = "pttongyong-2",
attackMusicRate = 100,
chassis = 100,
circle = 15,
damageMusicId = "pttongyong-4",
damageMusicRate = 100,
dieMusicId = "pttongyong-5",
dieMusicRate = 100,
dropid = 200138,
entityType = 1,
entityid = 476,
exp = 2500000,
flagid = 13,
level = 300,
modelid = 30208,
monsterType = 4,
name = "[神话]狰",
nameQuality = 6,
propid = 439,
scale = 100,
shadow = 1,
skills = {
{ autoCD = false, event = 0, id = 79, level = 1 },
{ autoCD = false, event = 0, id = 61, level = 1 },
{ autoCD = false, event = 0, id = 44, level = 1 },
},
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
},
}

View File

@@ -8189,8 +8189,8 @@ Scenes = {
{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 5, entityid = 471, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 5, entityid = 472, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 471, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 472, progress = 0 },
},
npc = {},
teleport = {
@@ -8242,7 +8242,34 @@ Scenes = {
defaultX = 85,
defaultY = 49,
area = {},
refresh = {},
refresh = {
{ count = 8, time = 3, firstTime = 3, x = 20, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 475, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 472, progress = 0 },
},
npc = {},
teleport = {
{
@@ -8292,7 +8319,34 @@ Scenes = {
defaultX = 128,
defaultY = 79,
area = {},
refresh = {},
refresh = {
{ count = 8, time = 3, firstTime = 3, x = 20, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 476, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 472, progress = 0 },
},
npc = {},
teleport = {
{
@@ -8343,7 +8397,34 @@ Scenes = {
defaultX = 115,
defaultY = 48,
area = {},
refresh = {},
refresh = {
{ count = 8, time = 3, firstTime = 3, x = 20, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 467, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 472, progress = 0 },
},
npc = {},
teleport = {
{
@@ -8388,7 +8469,34 @@ Scenes = {
defaultX = 67,
defaultY = 35,
area = {},
refresh = {},
refresh = {
{ count = 8, time = 3, firstTime = 3, x = 20, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 473, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 472, progress = 0 },
},
npc = {},
teleport = {
{
@@ -8433,7 +8541,34 @@ Scenes = {
defaultX = 103,
defaultY = 67,
area = {},
refresh = {},
refresh = {
{ count = 8, time = 3, firstTime = 3, x = 20, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 474, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 472, progress = 0 },
},
npc = {},
teleport = {
{
@@ -8479,7 +8614,34 @@ Scenes = {
defaultX = 35,
defaultY = 17,
area = {},
refresh = {},
refresh = {
{ count = 8, time = 3, firstTime = 3, x = 20, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 171, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 472, progress = 0 },
},
npc = {},
teleport = {
{