monsterconfig(新增): 添加牛魔祭司怪物并更新场景配置
- 在 Monster.config 中新增了牛魔祭司怪物的配置信息 - 在 Scenes.config 中替换了部分场景中的怪物为牛魔祭司 - 调整了部分场景的模型ID
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@@ -12050,4 +12050,31 @@ Monster = {
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targetMusicId = "pttongyong-1",
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targetMusicTate = 100,
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},
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[477] = {
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aiConfigId = 2,
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attackInterval = 1000,
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attackMusicId = "pttongyong-2",
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attackMusicRate = 100,
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chassis = 400,
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circle = 13,
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damageMusicId = "pttongyong-4",
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damageMusicRate = 100,
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dieMusicId = "pttongyong-5",
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dieMusicRate = 100,
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dropid = 200140,
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entityType = 1,
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entityid = 477,
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exp = 90000,
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flagid = 2,
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level = 300,
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modelid = 30168,
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monsterType = 1,
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name = "[牛魔]祭司",
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nameQuality = 4,
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propid = 448,
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scale = 70,
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skills = { { autoCD = false, event = 0, id = 64, level = 1 }, { autoCD = false, event = 0, id = 69, level = 1 } },
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targetMusicId = "pttongyong-1",
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targetMusicTate = 100,
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},
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}
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