refactor(NpcTeleport): 优化转生检查逻辑
- 将原有的转生检查逻辑从条件判断改为条件赋值,简化了代码结构 - 这个改动提高了代码的可读性和执行效率,因为在所有情况下都会进行赋值操作
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@@ -123,7 +123,7 @@ if NetmsgDispatcher then
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end
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end
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-- 检查转生
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-- 检查转生
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local zs = config.zsLevel and Actor.checkActorLevel(actor, 0, config.zsLevel)
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local zs = config.zsLevel or Actor.checkActorLevel(actor, 0, config.zsLevel)
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--local tips = string.format(Lang.TisMsg.xxx, config.nLevel)
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--local tips = string.format(Lang.TisMsg.xxx, config.nLevel)
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--Actor.sendTipmsg(actor, "等级不足!", ttFlyTip)
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--Actor.sendTipmsg(actor, "等级不足!", ttFlyTip)
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if editionConf.suit == System.getServerId() and config.suit then
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if editionConf.suit == System.getServerId() and config.suit then
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