feat(server): 添加服务器列表接口和用户进入游戏功能
- 在登录模块中添加服务器列表获取接口 /api/server/list - 实现用户进入游戏功能,记录登录时间和IP地址 - 添加时间工具函数用于格式化时间戳 - 配置Koa代理支持 - 更新白名单路由配置 - 添加MD5加密、Cookie操作和通用工具函数库
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@@ -4,6 +4,7 @@ import * as log4js from "../log4js.js";
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const whiteList = [
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'/',
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'/api/login',
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"/api/server/list"
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]
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async function auth(ctx, next) {
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@@ -18,6 +18,7 @@ router.get('/', (ctx) => {
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router.get('/api/config', (ctx) => {
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ctx.body = {data: config}
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})
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app.proxy = true;
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app.use(auth)
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app.use(router.routes());
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app.use(registry)
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@@ -2,6 +2,7 @@ import Router from 'koa-router';
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import mysql from "../mysql/index.js";
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import jwt from "jsonwebtoken";
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import * as log4js from "../log4js.js";
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import {time} from "../utils.js";
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const router = new Router()
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@@ -18,7 +19,16 @@ router.post("/api/login", async (ctx) => {
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})
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router.post("/api/enter_game", async (ctx) => {
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const {srvId, account} = ctx.request.body
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if (!srvId || !account) return ctx.body = {code: 1, message: "参数错误"}
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log4js.koa.info("用户进入游戏", account, ctx.ip)
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await mysql.query("UPDATE mir_web.player_game SET login_time = ?,login_ip = ? WHERE username = ?", [time(), ctx.ip, account])
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return ctx.body = {code: 0, message: "进入游戏成功"}
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})
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router.get("/api/server/list", async (ctx) => {
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const [rows] = await mysql.query("SELECT * FROM mir_web.server WHERE status >= 1 ORDER BY server_id ASC limit 1000")
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return ctx.body = {code: 0, message: "获取服务器列表成功", data: rows}
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})
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export default router.routes()
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