refactor(configs): 修改 Monster.json 中三个怪物的 flagid

- 将 entityid 为 456、471 和 472 的怪物 flagid 从 5 修改为 13
- 此修改可能会影响这些怪物的属性或行为
This commit is contained in:
2025-01-20 23:38:21 +08:00
parent 396ed6514b
commit 517d4278a4

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@@ -11513,7 +11513,7 @@
"entityType": 1, "entityType": 1,
"entityid": 456, "entityid": 456,
"exp": 2500000, "exp": 2500000,
"flagid": 5, "flagid": 13,
"level": 300, "level": 300,
"modelid": 30191, "modelid": 30191,
"monsterType": 4, "monsterType": 4,
@@ -11916,7 +11916,7 @@
"entityType": 1, "entityType": 1,
"entityid": 471, "entityid": 471,
"exp": 2500000, "exp": 2500000,
"flagid": 5, "flagid": 13,
"level": 300, "level": 300,
"modelid": 30226, "modelid": 30226,
"monsterType": 4, "monsterType": 4,
@@ -11948,7 +11948,7 @@
"entityType": 1, "entityType": 1,
"entityid": 472, "entityid": 472,
"exp": 2500000, "exp": 2500000,
"flagid": 5, "flagid": 13,
"level": 300, "level": 300,
"modelid": 30179, "modelid": 30179,
"monsterType": 4, "monsterType": 4,